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・ Eternal Records
・ Eternal Rest
・ Eternal return
・ Eternal return (disambiguation)
・ Eternal return (Eliade)
・ Eternal Rhythm
・ Eternal Ring
・ Eternal Sacred Order of Cherubim and Seraphim
・ Eternal Search
・ Eternal September
・ Eternal Silence
・ Eternal Silence (sculpture)
・ Eternal Silence (video game)
・ Eternal sin
・ Eternal Soldier
Eternal Sonata
・ Eternal Spirit
・ Eternal Spring Shrine
・ Eternal Stakes
・ Eternal statement
・ Eternal Summer
・ Eternal Summer (soundtrack)
・ Eternal Summers
・ Eternal Sunshine of the Spotless Mind
・ Eternal Sunshine of the Spotless Mind (soundtrack)
・ Eternal Tears of Sorrow
・ Eternal Telethon
・ Eternal Theater
・ Eternal Turn of the Wheel
・ Eternal University


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Eternal Sonata : ウィキペディア英語版
Eternal Sonata

is a role-playing video game developed by tri-Crescendo and published by Namco Bandai Games. The Xbox 360 version of the game was released on June 14, 2007 in Japan, September 17, 2007 in North America, and October 19, 2007 in Europe. The game was also released on the PlayStation 3 with additional content as on September 18, 2008 in Japan, and in North America on October 21, 2008, and in Europe with the original name ''Eternal Sonata'' on February 13, 2009.〔(Eternal Sonata to Charm Its Way onto PlayStation 3 in Europe )〕
The game is centered on the Polish romantic pianist and composer Frédéric Chopin, who died of tuberculosis at the age of 39. The story envisions a fictional world dreamed by Chopin during his last hours that is influenced by Chopin's life and music, and in which he himself is a playable character, among others. The game's battle system centers on musical elements and character-unique special attacks. Light and darkness play a part in the appearance and abilities of enemies on the battlefield, as well as the types of magic that can be cast.〔(【引用サイトリンク】 title=1UP.com – Eternal Sonata Preview )
The game features a selection of Chopin's compositions played by pianist Stanislav Bunin, though the original compositions were composed and arranged by Motoi Sakuraba. It is notable for its use of classical piano pieces, educational cutscenes featuring real paintings and photographs (in contrast to the cel-shading graphics of the game) and lush landscape design.
==Gameplay==
''Eternal Sonata'' follows many general conventions in a typical role-playing video game: the player controls a party of up to twelve characters to explore the world, talking with its inhabitants, buying and selling equipment at shops, and encountering monsters while in the field. These encounters are visible, and the player can opt to avoid the encounter, if possible, as well as gaining an edge on the monsters by approaching them from behind. Experience points are awarded to all members of the party, though at a reduced rate for those not involved in combat, and characters will improve in various statistics with each experience level as well as learning special combat skills. Weapons, armor, and accessories can be used to improve these statistics, which can be purchased through money earned in combat, found in chests, or by selling both equipment and photographs which can be taken by the character Beat during battle. The player may also find Score Pieces scattered about the world, which represent short musical phrases. Various NPCs in the game will offer to perform with the party, requiring the player to match a Score Piece to the phrase offered by the NPC, with the resulting composition being ranked. Discordant matches will result in no reward, but close or perfect matches will gain a bonus item from the NPC.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Eternal Sonata」の詳細全文を読む



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